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In development

Runavald

Step through the gate. The Valley of Runavald awaits.

3D open-world MMORPG · high fantasy

Premise

A 3D open-world MMORPG in medieval high fantasy: seven classes, action combat, parties, secure trading and progression up to level 60. The server decides everything and does not forgive cheating.

The player arrives at Pouso, a village in the Valley of Runavald, and is guided by NPCs: Batedor Eren (the Valley’s guide), Instrutora Maela (combat), Ferreiro Bram (forge), Mercadora Ilva (caravan and trade), Depositário Orin (stash) and Sentinela Tor (road). The campaign, still under construction, is split into three acts that run from level 1 to 20.

Runavald

Highlights

01

Action combat you can read

Three-hit combo, cone aiming, dodge and circles on the ground that warn of the monster’s heavy blow.

02

Seven classes, seven resources

Fury (Fúria), Focus (Foco), Fervor, Elemental Charge (Carga Elemental), Souls (Almas), Command (Comando) and Toxicity (Toxicidade) change how you fight.

03

Parties of up to five and secure trading

No class can go it alone in the dungeons. Trading between players is atomic: either both sides change hands, or neither does.

04

A living Valley

Caravans, invasions, village attacks and the Night of the Veil happen on a fixed 6-hour cycle.

05

Items with personality

Affixes rolled on drop, six rarities and refining from +0 to +10 at the blacksmith, with a real risk of failure.

06

An honest store, an authoritative server

Real money buys gold, never items, and the in-game store and the web store sell the same catalog. Health, damage, items and gold only count once confirmed by the server.

Runavald

By the numbers

7

classes

60

max level

5

players per party, up to

6

item rarities

1,000

goal of simultaneous players per world

planned

Numbers marked "planned" are intended scope, not delivered.

Runavald

Mechanics

Seven classes, each with its own resource

  • Samurai: Fury (Fúria).
  • Archer: Focus (Foco).
  • Healer: Fervor.
  • Mage: Elemental Charge (Carga Elemental).
  • Necromancer: Souls (Almas).
  • Dark Lord: Command (Comando).
  • Warlock: Toxicity (Toxicidade).

Combat and parties

  • Three-hit combo, cone aiming and dodge.
  • Warnings on the ground before the monster’s heavy blow.
  • Parties of up to 5 players, with no self-sufficient class in the dungeons.
  • Elite monsters with a twisted rule: fast, vampiric, furious or spiky.

Items and progression

  • Items with randomly rolled affixes and six rarities.
  • Refining from +0 to +10 at the blacksmith, with a chance of failure.
  • Progression up to level 60, with three talent branches per class.

A living Valley (fixed 6 h cycle, Brasília time)

  • Valley Caravan (Caravana do Vale): every hour, for about 14 min.
  • Golden Invasion (Invasão Dourada): every 2 h, for 10 min.
  • Village Attack (Ataque à Vila): every 3 h, for 6 min.
  • Night of the Veil (Noite do Véu): every 6 h, for 12 min.

Campaign (under construction)

  • Act I, "Sangue na Estrada" (Blood on the Road): levels 1 to 7, boss Capitão Dente-de-Corvo.
  • Act II, "A Ravina Cala" (The Ravine Falls Silent): levels 8 to 15, boss Senhor da Ruína.
  • Act III, "O Véu Aberto" (The Veil Opened): levels 16 to 20, boss Algoz da Ruína.
  • 17 campaign quests and 22 side quests planned.
Runavald

Gallery

Runavald

Technical highlights

Authoritative .NET server

A custom, versioned protocol, a PostgreSQL database and a server that validates health, damage, items and gold.

Atomic transactions with proof

Secure trading between players has recorded proof that either everything changes, or nothing does.

A goal of 1,000 players per world

Load tests are aimed at a goal of 1,000 simultaneous players per world. It is a goal, not a measured result.

A custom 3D art pipeline

Items and characters go through 3D generation in Tripo3D and finishing in Blender before they enter the game.

Custom-art HUD

Rustic leather and metal frames with faceted rubies in the corners.

Art direction

Dark, rustic high fantasy, at night and at dusk: stone, torches, red banners with a stag head, old gold and leather. The HUD speaks the same language, with leather and metal frames and faceted rubies in the corners.

Back this game

Your contribution helps carry Runavald forward. In return, your name in the credits and, in the higher tiers, a dedication, a character or a brand in the game.